FIRESTARTERS movement: skating, grinding and ground pounds

Movement is the core of FIRESTARTERS. Kera wears a STEEL Battlesuit and custom rocket skates, and the developer describes the arenas as a skatepark: you skate, slide, grind and ground pound through them while staying out of reach of the androids' claws. Fast, clean movement is what keeps you alive.

FIRESTARTERS screenshot: an explosion in front of the player's heavy weapon.
Official Steam screenshot: an explosion in front of the player's heavy weapon.
MoveWhat the developer describes
SkatingRocket skates for high-speed travel across arenas
SlidingLow, fast movement through the space
GrindingRiding along arena geometry
Ground poundSlamming down from the air

Studio Kerosene calls the result "best-in-class character movement" and notes the game runs on a custom in-house engine, which it says avoids shader compilation stutter and AI upscaling. The store does not publish exact control bindings, so check the in-game settings for those.

FIRESTARTERS screenshot: a high-score run with 495,993 points and a low ammo warning.
Official Steam screenshot: a high-score run with 495,993 points and a low ammo warning.